cables_dev/cables/src/libs/cgl/wireframes/cgl_wireframerect.js
- export { WireframeRect };
-
- class WireframeRect
- {
- constructor(_cgl)
- {
- this.cgl = _cgl;
- this.geom = new CGL.Geometry("marker");
-
- const fr = -1.0;
- const to = 1.0;
-
- this.geom.setPointVertices(
- [
- fr, fr, 0,
- to, fr, 0,
-
- to, fr, 0,
- to, to, 0,
-
- to, to, 0,
- fr, to, 0,
-
- fr, to, 0,
- fr, fr, 0,
- ]
- );
-
- this.mesh = new CGL.Mesh(this.cgl, this.geom, this.cgl.gl.LINES);
- this.mesh.setGeom(this.geom);
-
- this.colorShader = new CGL.UniColorShader(this.cgl);
- this.colorShader.setColor([0, 1, 1, 1]);
-
- this._vScale = vec3.create();
- }
-
- render(_scaleX, _scaleY, _scaleZ)
- {
- this.cgl.pushModelMatrix();
- this.cgl.pushShader(this.colorShader.shader);
- this.cgl.pushDepthTest(false);
-
- vec3.set(this._vScale, _scaleX || 1, _scaleY || _scaleX || 1, _scaleZ || _scaleX || 1);
- mat4.scale(this.cgl.mvMatrix, this.cgl.mvMatrix, this._vScale);
-
- this.mesh.render(this.cgl.getShader());
-
- this.cgl.popDepthTest();
- this.cgl.popShader();
- this.cgl.popModelMatrix();
- }
- }